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Ars Technica - War Stories

Ars Technica - War Stories

2022Returning Series1 Season32 EpisodesTMDB
YouTube

Ars Technica takes an in-depth look at the biggest hurdles developers face when creating some of the most popular video games of all time.

Created by: Sean Dacanay
Season 1 · Episode 8

How Dead Space's Scariest Scene Almost Killed the Game

Jan 8, 2019·19m

Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game's protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized..

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Direct answers for episode-level questions and details.

When did Ars Technica - War Stories Season 1 Episode 8 air?

Ars Technica - War Stories Season 1 Episode 8 aired on January 8, 2019.

How long is Ars Technica - War Stories Season 1 Episode 8?

This episode runs for approximately 19 minutes.

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