When did DF Retro Season 4 Episode 6 air?
DF Retro Season 4 Episode 6 aired on March 31, 2019.


DF Retro explores the technology, innovation and history of video games from the past, giving them a modern re-evaluation while exploring just how even the most simple video games helped pave the way for the most advanced current generation blockbuster. Hosted and produced by Digital Foundry's John Linneman.
Join John Linneman and talented coder Gabriel Morales discuss Sega's almost legendary 'Blast Processing', what it actually was, how it worked and why it never actually appeared in any Genesis/ Mega Drive games - nope, not even Sonic 2.
Direct answers for episode-level questions and details.
DF Retro Season 4 Episode 6 aired on March 31, 2019.
This episode runs for approximately 13 minutes.
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